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Grade:60 Fraction
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A childs power in game-play
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A knowledge engineering approach to developing mindtools for context-aware ubiquitous learning
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Comparison of examination methods based on multiple-choice questions and constructed-response questions using personal computers
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Computer games development and appreciative learning approach in enhancing students creative perception
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Computer-related posture and discomfort in primary school children the effects of a school-based ergonomic intervention
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Effectiveness of a Mobile Plant Learning System in a science curriculum in Taiwanese elementary education
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Enhancing Physical Education and Sport Science students self-efficacy and attitudes regarding Information and Communication Technologies through a computer literacy course
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Gender differences in computer attitudes and the choice of technology-related occupations in a sample of secondary students in Spain
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Group differences in computer supported collaborative learning Evidence from patterns of Taiwanese students online communication
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Information versus Communication in Course Management System participation
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Interactivity in the classroom and its impact on learning
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Learning in serious virtual worlds Evaluation of learning effectiveness and appeal to students in the E-Junior project
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Microblogs in Higher Education – A chance to facilitate informal and process-oriented learning
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Mining LMS data to develop an early warning system for educators A proof of concept
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Mining concept maps from news stories for measuring civic scientific literacy in media
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Multiplayer online games as educational tools Facing new challenges in learning
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Online Lecture Accessibility and Its Influence on Performance in Skills-Based Courses
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Podcasting in education Are students as ready and eager as we think they are
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Quality enhancement for e-learning courses The role of student feedback
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Student teachers’ thinking processes and ICT integration Predictors of prospective teaching behaviors with educational technology
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Students appraisal of emotional and relational experience whilst collaborating online using text based communication
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Students expectations of and experiences in e-learning Their relation to learning achievements and course satisfaction
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Successful implementation factors for using computers in Iranian schools during one decade
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Technology to support parental engagement in elementary education Lessons learned from the UK
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The implementation and evaluation of a mobile self- and peer-assessment system
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The role of physical representations in solving number problems A comparison of young childrens use of physical and virtual materials
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Using CAS to solve a mathematics task a deconstruction
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Using computer supported collaborative learning strategies for helping students acquire self-regulated problem-solving skills in mathematics
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Variability in Reading Ability Gains as a Function of Computer Assisted Instruction Method of Presentation
- Course Introduction
- Course Plan
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